Mentorship Program


The ProtoTO mentorship program matches designers (of all levels of experience) who want guidance and support (mentees) with experienced members of the tabletop game industry (mentors).


-must be registered to attend ProtoTO as a designer or publisher

-must commit to speaking with their mentee(s) (in person, online or by phone) at least once before ProtoTO to discuss the game(s) the mentee wants to test and answer any questions they may have about the playtesting process, the design or presentation of their game, etc.

-must commit to meeting with, and checking in on, their mentee(s) in person at ProtoTO

Email to sign up as a mentor (include a short bio, photo of yourself and number of mentees you can take on)


-must be registered to attend ProtoTO as a designer.

-can sign up with a mentor using the form below. Note: You can only sign up with ONE mentor.

If you haven’t registered for ProtoTO yet, get your tickets here:

Email if you have any questions.


ProtoTO Mentorship Program sign up

Available Spots
Pam Walls (Mentor)#1:



Mentor bios:

Daniel Rocchi

Daniel is a Toronto area high school teacher, husband, and father of two who is shocked that he actually has time to design games. He is also a member of the Game Artisans of Canada, a support group and sounding board of game designers across Canada, who work together to make games the absolute best they can be and get them in front of publishers. Daniel’s first game, Bomb Squad Academy (with Josh Cappel) was published by Tasty Minstrel Games in 2015. Daniel has two new games coming out next year, The Artemis Project (with Daryl Chow) from Grand Gamers Guild, and Scoundrels (with Dennis Ku) from Keymaster Games. Daniel’s approach to game design is player experience first, but perhaps second to a really cool font.


Pam Walls

Pam is the designer of party game Hold That Face published by Hasbro. She is the founder of ProtoTO, Toronto’s tabletop game design convention, and Board Game Broads, a forum for women and gender non-conforming folks in the board game design community.



More coming soon…